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Neon Fury

Project Type

Video Game (VR platforms)

Role

Audio Director & Music Composer

I worked as the Audio Director and Music Composer for Neon Fury, crafting the game’s sonic identity through high-intensity music and immersive sound design, tailored to its fast-paced, cyberpunk-inspired action.

Neon Fury is a high-octane, cyberpunk-themed action VR game set in a neon-lit dystopian city. Combining fast-paced combat with a stylish retro-futuristic aesthetic, players fight through waves of enemies using slick moves, powerful weapons, and a pulsing synth soundtrack.

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