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Fortnite: Courtyard King The Walking Dead

Project Type

Video Game (Fortnite Island)

Role

Audio Director & Music Composer

I was the Audio Director for Courtyard King: The Walking Dead Universe in UEFN, where I oversaw the complete audio direction of the project. I crafted the atmosphere, sound design, ambiences, and interactive audio systems to capture the tension, grit, and intensity that define The Walking Dead, ensuring the island delivered an immersive and faithful experience within Fortnite’s ecosystem.

Courtyard King: The Walking Dead Universe is an official UEFN island developed in collaboration with Skybound, bringing the iconic world of The Walking Dead into Fortnite Creative with franchise accuracy and high production value. Set inside a fortified courtyard, the experience combines wave-based combat, escalating difficulty, and survival-focused gameplay, challenging players to hold their ground against relentless walker attacks. The island blends atmospheric tension with fast-paced action, offering a polished and replayable experience that resonated strongly with players achieving notable popularity and high CCU thanks to its authentic presentation and compelling combat design.

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