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Orcs Must Die! By The Blade
Project type
Video Game (Meta Quest)
Role
Audio Director
I worked as the Audio Director for Orcs Must Die! By The Blade, leading the full sonic vision of the game from creative direction and world-building through sound, to overseeing implementation, music, and every element that shaped the audio experience in this new chapter of the Orcs Must Die! universe.
Orcs Must Die! By The Blade is a fast-paced action experience set in the iconic Orcs Must Die! universe. The game blends melee-focused combat with strategic encounters, putting players on the front lines as they battle waves of orcs and classic OMD creatures. Designed with a more immersive, close-quarters perspective, it emphasizes precise timing, powerful weapon abilities, and dynamic enemy behavior. The project expands the franchise’s trademark chaos with new mechanics, updated combat systems, and a fresh take on the series’ signature blend of action and strategy.

















